The Goal:
To create a strategic two player board game that would be balanced, fun, and simple. These goals were all achieved. I received one of, if not the, highest mark in the class with a 99%.
What I did:
- Created a game that I tested thoroughly with people of all ages so that it was simple to pick up and play for everyone
- Through play testing I balanced all aspects of the game to perfection and created an extremely simple but strategic board game
- Using photoshop, checker pieces, and little frog stickers I designed the board layout and made two different, clearly defined army of frogs
"Gorgeous board and frog pieces. Looks like it could be published today!" - Gregory MacMartin (Game Theory Analog instructor at VFS)

Layout of the board. Logs are impassable but can be leaped over, and the three lily pads must be taken control of in order to win.

Showing the entire board and the frog armies (Green vs. Red.)

Layout of the board. Logs are impassable but can be leaped over, and the three lily pads must be taken control of in order to win.
A board game I designed, created, and play tested within a 6 week period.
Nominated for the VFS 'Best Board Game Award.'
King of the Pond